About the Team

Hello, my name is Danielle Anne Ocampo and I am an aspiring project manager/producer. I am JuiceBox Games Project Manager, as well as assisted in models, textures and SFX. I have 14+ years of experience in the hospitality industry, 6 of those years in management and have recently decided to take on a new adventure in the game/film industry. I have completed my associates in simulation and game design and am actively finishing my certificates for UX Design. I am an avid learner who is passionate and dedicated to making new connections and building my career. My interests professionally are in narrative storytelling, game writing, film editing, UX Design, SFX and VFX, production and project management. In my spare time I enjoy hiking, traveling, eating new foods and watching movies.
Would love to connect with you on LinkedIn!
Hey! I'm Joel Hill, I am the lead (and only!) programmer for our game Toyland Tales! I've studied game design and programming for the past 3 years through various projects that span C#, SWIFT, and HTML. I am an avid reader in my pastime always looking for a new book to read! I am a sucker for almost all things plants! My collections of plants have already grown to about 12, with my newest addition being some kind of fern. You'll find me hanging out with friends or in front of my computer most of the time.
Joel Hill | LinkedIn


Hello, I am John Close, a passionate 3D Modeler specializing in creating environmental props and models using Blender and Substance Painter. Currently, I'm working on a game called Toyland Tales and studying simulation and game design in college. With a keen eye for detail and a deep understanding of 3D design, I bring virtual worlds to life. My expertise lies in crafting intricate and realistic environments that enhance the visual storytelling of any project. Explore my portfolio to see the diverse range of renders and props I've created, and feel free to reach out for collaborations or inquiries.
Let's create something amazing together!
Hello, my name is Eduardo Enrique Lemus Calderon, and I am from El Salvador, a small country in Central America. I have studied Video Game Development at Wake Technical Community College and will be continuing my education William Peace University in the Fall. I specialize in prop modeling, level design, and I am interested in learning more about storytelling. The programs I am most familiar with are Substance Painter, Autodesk Maya, Unity, Unreal Engine and I am actively learning Zbrush and Blender.
Check out some of my work on Sketchfab and Artstation!


Hello, my name is Aidan Gross. I am graduating Wake Technical Community College Simulation Game Development next year. I want to go into character development. I strive to make a rememberable character. I work more towards textures to give models character and life. I want to go for an internship at any company to enhance my abilities and skills in the game design community.
If you have any question, you can contact me below!
ArtStation: https://aidangross.artstation.com/
Sketchfab: https://sketchfab.com/AidanGross
Email: grossaidan7@gmail.com
Phone: (919) 691-7953

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